The last few years have been pretty good to gamers in terms of great new releases. Even 2020 — likely one of the worst years of our lifetimes — saw several remarkable games hit the market, many of which helped us to survive a pretty brutal year. 2021 certainly isn’t going to be too much easier, but fortunately there’s plenty more to look forward to.
Many games drop every month, so I thought it’d be fun to take a look at just five that are likely to be truly unmissable. …
Medium has increasingly become a dumping ground for listicles. Whether you need to know the ten things all successful writers do, or you’re trying to figure out how to be as mindful as possible while taking on three side-hustles, I’m sure there’s something for you here.
I promise I’m only being slightly facetious. If you can separate the wheat from the chaff, you’re bound to find some genuinely great, practical advice that you can actually use.
For the longest time, I have fought the urge to write one of these pieces myself, for fear of triggering my own gag reflex…
Maybe the more appropriate question is: what is Resident Evil? I’m not being facetious here. Capcom invented the term “survival horror” as a marketing tagline for the original Resident Evil released in 1996. And sure, horror games were a thing prior to 1996 (I see you, Alone in the Dark), but let’s not mince words here: Capcom planted the horror flag in a way that made them the genre vanguard going forward.
Konami’s Team Silent may have pimped Capcom’s ride with the Silent Hill series (which took vast elements of Capcom’s Resident Evil framework and contorted them into previously-unseen daymares)…
This is the ultimate first-world problem: you have a massive backlog of games you’ve purchased and you’ve been meaning to get to them for a long time now. But when it comes time to sit down and actually play something, you gravitate to one or two old favourites. Does that sound like you, or am I completely alone here?
It’s not like SUPERJUMP hasn’t well and truly considered this question around big gaming backlogs in one form or another over the years. But it occurs to me, sitting here right now, that the problem has only gotten worse thanks to…
Reflecting on 2020 has, in some sense, become redundant. The last year was objectively horrific for millions of people around the world. Many — far, far too many — lost loved ones to COVID-19. Millions of other souls faced their own challenges: loss of work, loss of purpose…loss of self. Very few people were immune to the maelstrom of pain, and the completely arbitrary switch to a new calendar hasn’t materially changed anything for most folks. The coming year will be, for many, just as tough. But the world will gradually pry itself from COVID-19’s fierce and seemingly unrelenting death…
You could say that Nintendo of America — the company’s first subsidiary outside Japan — was born as a mom and pop business. Its first president was Minoru Arakawa, the son-in-law of Hiroshi Yamauchi, the formidable patriarch of Nintendo. Its first employee was Yoko Arakawa, Minoru’s wife. The early days of Nintendo of America certainly weren’t glamorous; Minoru and Yoko had picked out a small office suite at Twenty-fifth Street and Broadway in New York City. The office space was modest, but the task ahead of the couple was enormous: help Nintendo find a foothold in the then-$8 billion per…
The story of the world’s greatest video game company begins with an artisan from Kyoto who lived in a home once occupied by a Japanese emperor’s doctor. Fusajiro Yamauchi made karuta; playing cards. Hanafuda, a particular style of karuta, are a unique form derived largely from ancient Japanese games that were played with seashells.
Yamauchi founded a company in 1889 to produce various forms of karuta. It was called Nintendo Koppai (although there were apparently various versions of this name in use early on, including Nintendo Karuta). The company name — Nin-ten-do — can be interpreted in various ways when…
This week is momentous for gamers around the world. The Xbox Series X and PlayStation 5 are launching in multiple territories. In just a few days’ time, millions of gamers will be going hands-on with the most advanced video game hardware ever produced. And we’ll all be getting early glimpses of what the next generation of gaming promises.
Of course, as exciting as new platform launches are, we know that they only offer a small taste of what’s to come. We are now accustomed to multiple waves of games appearing within a single console’s lifecycle. The PlayStation 4, for example…
Nintendo is the most famous video game company in the world today. Much like “Hoover” became synonymous with vacuuming, and “Google” with online search, “Nintendo” — at least for a time — was the synonym for video games. The company’s rise as a video game powerhouse is legendary. The iconic Nintendo Entertainment System is generally recognised as a catalyst for the rebirth of an entire industry, especially given its role in helping video games to overcome the disastrous crash of 1983.
But did you know that the famous and much-loved NES is actually not Nintendo’s first home video game console?
I have been on a Bethesda kick lately. It should be noted that I’m one of those insufferable folks who occasionally complains about a gaming backlog that’s too large to jump over. Re-downloading and starting Skyrim from the very beginning undoubtedly torches any hope I had of clearing said backlog. It gets worse though. Only a few weeks before Skyrim returned to my PS4, I fired up Fallout: New Vegas and started it again from the beginning. Oh, and somewhere along the line I also had another crack at Fallout 4.
I know what you’re thinking. In my own defence…